Samadnar - The Land of Burning Blood

General Location: Located in the Northern Hemisphere along the equator, South of Ethica.
General GeographySamadnar formed over on a fault line with several crustal hot spots, making the area ripe with volcanic activity. The island chain in the gulf is dominated by volcanic islands with rich soil. The main continent, is dominated by the toxic fumes and sulfuric/acidic terrain of the volcanic activity, forming wastelands. Because of this, the area is ripe with crawling chaos, ominous clouds, odd plants and things that have been twisted to survive here.
Important CitiesQith, Cormanthor Yastehanye, City of Drow
Common LoreThe land of burning blood takes its epitaph to heart. Here, even the plants wish harm on those who find their way into the lands. Dominated by wastelands from the boiling, fetid, acidic fumes, undead are said to crawl the lands. The wastes are parted by a Volcano, creating an interesting but dangerous mountain range between them. The islands are home to many rumors from the Bete Noir who catches unsuspecting prey and eats them to the Effluvial Hydra that lives in the bay of its name. No matter the danger, Powaqa, the mysterious swamp witch, has a brew to aid your travels. There are more peaceful areas on the islands where odd creatures make their home.
TravelThe Port of Samadnar is open for travel. To get there via Shadowgate the combination is Star Line Hand.