The Grappler subclass is for those characters that choose to have higher skill in combat without weapons. As a result of their training, all grapplers have maximum skill in the hand-to-hand skill, and also receive
good bonuses to damage in hand-to-hand fighting on top of that. They gain the dislocate, bodyslam, and bodythrow skills, which are good grappling attack skills to be used in combat. They also gain suplex, a forceful grappling attack that can knock a foe prone. As if these things weren't enough they gain a unique 'chokehold' skill. Chokehold attempts to lock the Grappler's opponent into a chokehold. While in the
chokehold position, neither the Grappler nor their victim can act in the fight, but each round the victim will have a chance to break free. If they fail, and enough rounds pass with the chokehold in place, the victim will drop to 0 hitpoints and fall unconscious. Grapplers are very devastating opponents, second only
to monks in their hand-to-hand skills, which of course would make monk grapplers the deadliest of them all.