TIRRADYN
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class
Cleric
The Cleric is a basic divine spellcaster and holy person who draws power from their faith and deity. They channel this energy to heal wounds, smite foes, and protect their allies. Their magic is a blend of supportive blessings and powerful, faith-based combat spells. A Cleric serves as both a spiritual guide and a bastion of divine power on the battlefield.
Druid
The Druid is a nature-based spellcaster who draws power from the natural world. They command the elements, speak with animals, and wield magic that manipulates plants and weather. Their abilities focus on harmony with the environment, allowing them to heal, summon natural forces, or shape the terrain. They act as guardians of the wild, balancing its destructive and restorative powers.
Mage
The Mage is a basic arcane spellcaster who manipulates the raw energy of magic. They study ancient tomes and complex formulae to cast a variety of offensive and utility spells. Their power is versatile but often requires preparation and careful management of their magical resources. They rely on their intellect and wisdom to shape reality to their command.
Monk
The Monk is a master of hand-to-hand combat who does not wield conventional weapons. They train their body and spirit to become a living weapon, striking with incredible speed and precision. Through disciplined practice, they develop heightened reflexes, resilience, and control over their own life energy, or ki. They are agile, focused warriors who rely on skill over steel.
Ranger
The Ranger is a nature-based fighter who blends martial skill with a few small nature spells. They are skilled trackers and survivalists, at home in the wilderness. In combat, they are versatile, capable of engaging foes at range with a bow or in melee with a blade, often using their knowledge of the terrain to their advantage. They serve as protectors of the wilds and expert scouts.
Thief
The Thief is a stealthy attacker and robber who excels at operating from the shadows. They use skills like pickpocketing, lockpicking, and moving silently to avoid detection. In combat, they favor ambushes and precise strikes against vulnerable targets, often employing poison or dirty tricks. Their strength lies in cunning, agility, and exploiting an enemy's weaknesses.
Warrior
The Warrior is a generic fighter type who masters the use of arms and armor. They rely on strength, endurance, and combat training to prevail in battle. Their skills are straightforward and powerful, focusing on dealing damage and surviving enemy attacks through sheer toughness. They form the durable, reliable core of any martial group.
race
Agathru
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remort
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Pathfinder
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spell
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subclass
Agran
Alchemist
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Warpriest
Zhiba