The Gathering... | Hybrid

Hybrid


Avian

Avians are the only airborne hybrid of man and beast every Avian has a fully grown set of wings that allows them to move across the skies with little strain or effort. Avians usually have feathers covering most of their body and, when applicable, tails, though some breeds of Avian are less "pure" than others and may lack some of these details. For this same reason some Avians have beaks and more angular faces while others’ faces are more humanoid. They differ from their bird heritage in size, being closer to the size of humans, albeit usually a touch shorter, and in their limbs, as they have arms in addition to legs and wings. Avians come in all colors and patterns, depending on what sort of bird they most resemble, and they live in tightly knit groups in mountain aeries, communicating with one another in their own musical language that seems very confusing to those not born into it. The Faeries of Tirradyn and Avians tend to get along with one another slightly better than with other races if for no other reason than their mutual respect for nature and the similarities in their respective languages, allowing for easier communication between the two races.

STR DEX CON WIS INT CHA TOTAL CP HP
-7 +41 -12 +18 +15 +10 +65 + 210

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Vampire
Lycanthrope
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Cinsiyet (Exclusive)

Cinsiyets are truly an out of this world race, their birthplace is none other then Tirradyn’s moon Sazaa. Its unknown how they’ve made it from the watery moon down to the Tirradyn, but myth and legion suggest they’ve been visiting for a long time. Often called the Angels of the Sea, Cinsiyets are almost always polite and friendly, even forgiving to a fault. While its true they live in water, their fragile skin is unable to handle the harsh seawater of Tirradyn’s oceans. Most Cinsiyets have long hair, usually in different shades of green or blue or a mix of the two. Their eye colors know no limits and can be any color of the rainbow. Their toes and fingers have webbing they can expand while in the water to allow them to swim better, but that they can lower away while on the land to protect the thin membranes. From swimming so much, its rare to see an out of shape Cinsiyet, and while they’re home is under the fresh clean waters of Sazaa they have no problems taking to a life on land. They speak a beautifull language that some may consider to be quite musical and ethereal.

STR DEX CON WIS INT CHA TOTAL CP HP
-4 +10 +0 +20 +18 +21 +65 6 232

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Vampire
Lycanthrope
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Draconian

Draconians are a proud race of dragon-like humanoids. Their key defining features are their leathery scales, sharp claws, and webbed wings, though there is a lot more to them than that. Draconians come from a rare paring of human and dragon many generations ago, and because of that, share characteristics between the two. Although most Draconians share the same aspects, depending on how close their ancestry is to their Dragon forefather they may be more human like or more dragon related. Like humans, Draconians are bipedal and posture-wise tend to stand straight, preferring their full height to slouching in almost all situations. No matter what, Draconians are always covered in leathery, armor-like scales that come in a variety of colors. The most common are red, black, green, white, and blue, although they do rarely come in more metallic gold, bronze, and rarely silver. Draconians with strange magical heritage have been known to have wilder colors such as pink or purple, although these are often rare and one-of-a-kind. They also all sport dangerous claws which are sharp enough to be used as weapons, but do not reduce the dexterity of their fingers.

STR DEX CON WIS INT CHA TOTAL CP HP
+48 -18 +15 +10 +0 +5 +60 5 270

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Vampire
Lycanthrope
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Equis

Equis are a race of human-horse hybrids similar in form to minotaurs and Mrem, with regard to the general amalgam of characteristics. The range of equine characteristics in a given Equis varies in each individual. Most appear mainly human in body with heads more akin to horses, including a mane and long face with large eyes, lips, and flat teeth. Some have hooves instead of hands or feet. All have long flowing tails. Hair and hide coloration varies from white to black to brown to red, plain, striped, spotted, patchy, or a mess of any of the above. A populated Equis territory contains a menagerie of shapes, styles, and colors in its inhabitants' hides. The grounds inhabited by Equis are referred to as their territories as structures are largely nonexistent among their kind they live in the open wherever possible and range freely across a vast spread of land over the course of a year's seasonal shifts. Though Equis rarely own their territories in any official sense, few have either the energy or inclination to try to force them out of the lands once an Equis family has taken up residence.

STR DEX CON WIS INT CHA TOTAL CP HP
+38 -5 +20 +3 +6 +0 +62 5 240

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Vampire
Lycanthrope
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Jalachara

Jalachara are similar to Mrem and rawulf and all the other hybrid races, a biped form with animalistic features, in this case those of a lizard. Unlike Lizardmen(women) they are much less savage and their scales are smaller, still larger and thicker then skin but much more flexible and soft. It is because of their smaller scales that the Jalachara have moved from living mostly in swamps and marshlands to settle rain forest and jungles. The scales on a Jalachara need to stay moist or they'll crack and bleed, which keeps the Jalachara living close to water or in very wet environments. They are typically more savage then mrem or rawulf, omnivores with a preference for meat, semi-aquatic in nature with cold blood. They thrive on scavenging, pillaging and, in less hostile times, fishing and gathering, and hunting less-than-sentient races, it is not unheard of for Jalachara to farm both

STR DEX CON WIS INT CHA TOTAL CP HP
+41 +15 +20 +5 -6 +10 +85 5 325

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Vampire
Lycanthrope
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Kitven

One of the amalgam races, the Kitven (called Ratlings by some) are humanoids that possess the traits of rodents, specifically rats or mice. Thin and lanky, they possess a quickness and agility seen by very few other races. Like their animal cousins, they also possess thin fur over their bodies, and beady eyes. Their ears vary depending on the specific Kitven, some with large ears like mice, others smaller. They all have feet and hands with sharp, if short, claws.

STR DEX CON WIS INT CHA TOTAL CP HP
-19 +45 +13 +11 +5 +0 +55 5 220

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Vampire
Lycanthrope
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Merfolk

A majestic, beautiful race, the merfolk hold themselves in high regard, but are not above shunning their own should a fellow merperson exhibit evil tendencies. Those who fall to darkness are exiled from the seas. Due to the fact that nearly any merperson a land-dwelling person encounters is likely to encounter is experiencing the world during their Calling, perceptions of the race tend to be that of the precocious, exceptionally curious phase. It's not uncommon for merfolk to take a newfound friend under the water and drown them, having forgotten that land-walkers cannot breathe without air.

STR DEX CON WIS INT CHA TOTAL CP HP
-14 +25 -7 +17 +20 +15 +56 5 240

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Vampire
Lycanthrope
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Mrem

The Mrem are a bipedal feline race they have an almost humanoid frame, similar in height and stature to the average human, but their other major characteristics are more cat-like than human. They bear long, soft, furred tails which they often conceal under their clothing when wearing any, and their ears are triangular, giving them an impressive hearing range but doubling as a vulnerability to loud or sharp noises. Slit-pupils are centered in their feline eyes, eyes that allow them to see exceptionally well in low-light conditions, and a sensitive nose provides them with a superhuman sense of smell. They are agile creatures with lightning quick reflexes, as one might expect from a race of cats. Mrem speak in a language known simply as Mremish their young are known as kits, but little else is commonly shared from their culture with those considered outsiders. It is known that they are taught from an early age to hate and fear reptiles by the elder generations, and apparently a similar dislike is taught to kits with regard to the Vesrine, as these two races never seem to get along, but then that may simply be instinctual. While some Mrem have been known to experience a cyclic mating urge, "heat", its timing is inconsistent and not all members of their race seem to be afflicted by this trait it may be little more than another Human myth.

STR DEX CON WIS INT CHA TOTAL CP HP
+5 +72 -22 +10 +0 +0 +65 6 240

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Vampire
Lycanthrope
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Rawulf

Often confused for werewolves, Rawulves are humanoids with the characteristics of canines. Ranging between six and seven feet in height and betweeen two hundred twenty to six hundred pounds in weight, Rawulves are often tall, muscular, and generally intimidating for smaller races. Most commonly displaying the characteristics of wolves or hyenas, Rawulves looking like other canines aren't unheard of. All Rawulves have tails, canine teeth, and sharp claws, as well as a thick pelt of fur around their bodies that protects them from even the harshest cold. Their facial features are also canine-like, having snouts, canine noses, and large ears.

STR DEX CON WIS INT CHA TOTAL CP HP
+40 +22 +9 -9 -6 +4 +60 5 300

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Vampire
Lycanthrope
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Ursa

Few could mistake, or miss, the sight of an Ursa. Standing between seven and eight feet in height and weighing between three to seven hundred pounds, this race of bear-men are quite easy to spot. The Ursa are a race of humanoids that possesses the traits of bears. Bear-like features are dominant on their faces, featuring a snout, bear-like ears, and a rather sharp set of teeth. Fur covers the entire body, usually white, brown, or black, though reddish-brown hues are not uncommon. Powerful claws are also present on the hands and feet, combined with a great strength making even an unarmed Ursa a deadly opponent.

STR DEX CON WIS INT CHA TOTAL CP HP
+40 -10 +20 -5 +5 +15 +65 6 300

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Vampire
Lycanthrope
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Vesrine

Vesrine are often considered smaller cousins of humans. Their height to the tops of their head average around 3 ½ feet and range from the short 3 foot to the tall 4 ½ feet. 5-foot tall vesrine are very rare. They have a very similar build, limbs, digits except for a few features. Vesrine are Digitigrade, walking on their toes as opposed to flat footed, and have great leaping capabilities. An average vesrine can jump their own height and while sprinting tends to leap instead of run, as they can cover long distances in a single bound. The race also tends to have a ranging amount of fur depending on their family’s home continent. In sandy hot areas like near the Desert of Lost Dreams on Tu-Lips, vesrine may only have fur on their ears, tail, and extremities, while more cold areas like the snow fields of Elzothis may be covered with thick, shaggy fur.

STR DEX CON WIS INT CHA TOTAL CP HP
-12 +65 -1 +3 -5 +0 +50 5 220

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Vampire
Lycanthrope
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Tasellu (Exclusive)

Though glimpses of them have been occasionally reported by trappers and rangers through the years, the Tasellu race was long thought to be a myth. This race of simian hybrids, though, have recently made themselves known, slipping out of their jungle hideaways for reasons known only to them. Ranging in size from four feet to nearly seven, they seem to have a range of types from baboons to chimpanzees, to gorillas, and everything in between. Being bipedal hybrids, much like the others of the realm, their features take on differing aspects of both humanoid and simian characteristics. Fur and tails are usually present in some form, save the tailless apes. Coloring seems to vary widely as well, though only to shades helpful in hiding in nature. They are a close-knit society, but seem somewhat hierarchical with certain species seeming to rank over others. They are wary of other races, but are open and friendly enough.

STR DEX CON WIS INT CHA TOTAL CP HP
+8 +20 -5 -10 -8 +0 +5 5 235

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Vampire
Lycanthrope
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Felindred (Exclusive)

The Fierlan are long-time residents of a secret kingdom hidden far away from prying eyes. Like the Faedra the Fierlan have also adapted to a lifestyle in the clouds, though they spend long amounts of time in gardens, holed up in temples, or sequestered in arcane towers. They are Faedra that have given themselves to the mana almost entirely, transforming their bodies into vessels capable of wielding great mana.

STR DEX CON WIS INT CHA TOTAL CP HP
-10 +20 +5 +15 -5 +0 +25 6 200

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Vampire
Lycanthrope
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Faedra (Exclusive)

The Faedra are long-time residents of a secret kingdom hidden far away from prying eyes along with another race called the Fierlan, the Faedra adapted to a lifestyle in the clouds. They are the main transport of the cloud kingdom. They carry building materials and various other things to and fro, as well as others on occasion. The secondary form of a Faedra grows with age, the oldest growing large enough to transport many people. The oldest living Faedra recorded was around 650 years old when they passed away, resulting in a body length of twenty seven feet.

STR DEX CON WIS INT CHA TOTAL CP HP
+48 -8 +15 +10 +0 +5 +70 10 35

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Vampire
Lycanthrope
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