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Starting Wednesday December 24 2025, we will be transitioning to an accounts system which will allow you to merge all of your player files into one logon!

The Gathering... | Release Notes

Release Notes

December 2025

12/07/2025

The team has been working hard on issues for your enjoyment (and game stability).

Bug Fixes

1. Traps will no longer crash the game. They are about half fixed. You can create, save, disarm and set a trap in a room. They dont, however, damage the victim. Be on the lookout for future updates here to get the traps fully functional! see help trap
2. Fixed several memory leaks for improved game stability.
3. Background clean up of code to allow for cleaner build process.

New and Updated Features

1. Updated the Pregnancy code to reflect the current races and added new functionality.
  • Contractions stop will give some flexibility on the timing for your babies and thus your roleplay.
  • Breedinfo (race) is updated to reflect the current breeding partners.
  • Some races are capable of large litters.
  • New Immortal Commands in the background.
2. Smithing has been updated to make it more equitable with other equipment.
  • Smithed items now focus on the "Core Stats", Strength, Dexterity, Constitution, Wisdom, Intelligence, Charisma and Luck.
  • Core Stats are capped at a max of 50 at level 100 for the highest quality items.
  • Secondary stats focus on Spell Hitroll of Logic and Intuition. These are capped at 25.
  • Items can now have IRV on them. Each wear slot has the chance of 1 or more different kinds of IRV. The type of item and wear slot affects what kind of IRV. This means that smithed items may have IRV in wear slots not allowed by relics.
  • Any Gem can now be used on any slot. In addition, the stats are additional to the stats described above giving blacksmiths and others more flexibility.

If you find any issues, please let me know! We are working to ensure everything works well. We are addressing bugs and working to put in new features and update existing features for easier use.

12/3/25

Bug Fixes
  1. There was a bug in the Alias Command that has been resolved.
  2. Shieldbash and other damage IRV related has been resolved.
  3. The random crashes should be resolved from the MTC Overload. This should also resolve the issue with Syndicate quests! You should be able to pick those quest types again.
  4. RPdam and RPheal command should now show the user the amount of damage they take or heal directly.
New Features
  1. Divine tokens can now be awarded up to 100 at a time! Yay! Less Spam.
  2. Similarly, QP can now be stripped up to 100k at a time and awarded up to 50k at a time.
  3. New Calculation for how the Luck! bonus works on dice rolling. The higher your luck, the more likely it is to pop.
  4. Cleric RP Spell Damage bonus has changed from using Piety, Wisdom and Mental Discipline to using Foresight, Wisdom and Mental Discipline. Helpfiles have been updated to reflect this change and also updated for clarity. (See help stats and help relic-stats')
  5. RPXP needed to gain a DT token has changed from 50k to 25k. IN addition, the amount needed while in a global has updated from 10k to 5k.
  6. Players who have over half of their XP from RPXP will gain RPXP twice as fast.
  7. There are some new Shadowgate addresses. You can now travel to Domus Pius and Kri'Xina using the gates. Help Shadowgate has been updated with the combinations and additional information on Shadowgates to help newer players.
  8. Fetch Quests items have been updated. Yes, we have been listening to everyone on this.
  9. Some new Hexes have been added to the game- this is for later as we work on future additions to the game.