Beckon Abyss
Keywords:
BECKON-ABYSS, BECKONABYSS, BECKON_ABYSS
Category:
magic:spell
Syntax:
commune 'beckon abyss'
The caster opens a localized rift to a chaotic realm of the abyssal power to strike a foe with negative energy. This area effect damages all enemies within it over time and has a strong chance to stun them.
RP Combat Information
Skill Type: AOE
Attack Syntax: 1d20 + Spell Hitroll
Damage: n/a
Damage Type: Negative
Duration: 1d4 + 1 rounds
Save: Reflex vs Spell DC
Remarks: This spell targets all enemies in a 10ft diameter. The caster may target this circle in their area of sight. All Enemies in that circle will take 1d4 negative damage for 1d4 + 1 rounds. Upon taking damage each round (until out of the area), the targets may make a REFLEX save versus the Spell DC of the caster. On a Failed save, the targets are STUNNED for 1 round.
commune 'beckon abyss'
The caster opens a localized rift to a chaotic realm of the abyssal power to strike a foe with negative energy. This area effect damages all enemies within it over time and has a strong chance to stun them.
RP Combat Information
Skill Type: AOE
Attack Syntax: 1d20 + Spell Hitroll
Damage: n/a
Damage Type: Negative
Duration: 1d4 + 1 rounds
Save: Reflex vs Spell DC
Remarks: This spell targets all enemies in a 10ft diameter. The caster may target this circle in their area of sight. All Enemies in that circle will take 1d4 negative damage for 1d4 + 1 rounds. Upon taking damage each round (until out of the area), the targets may make a REFLEX save versus the Spell DC of the caster. On a Failed save, the targets are STUNNED for 1 round.