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Concuss

Keywords: CONCUSS
Syntax:
summon 'concuss' target

The spell releases a powerful, disorienting wave of sonic force against a single target. It stuns the victim and leaves them confused with a chance to attack their allies or themselves.

RP Combat Information

Skill Type: Attack, Debuff
Attack Syntax: 1d20 + Spell Hitroll
Damage: 2d4 + Spell Damroll
Damage Type: Sound
Save: FORTITUDE vs Spell DC
Duration: 1d4
Remarks: After taking the initial damage, the target rolls a FORTITUDE save versus the Spell DC of the caster. On a Failed save, the target is STUNNED for 1 round. After the STUNNED condition ends, they will be in a state of confusion for 1d4 rounds. Each round of Confusion, the caster may roll a 1d10. on a 9 or 10, the target will do 1d6 damage to themselves. On a 7 or 8, they will not attack at all. on a 1 -6 they will attack a random target in the room.