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Customtalk

Keywords: CUSTOMTALK, CUSTOMSAY, CUSTOMWHIS, CUSTOMQUES, CUSTOMEXCL, CUSTOM TALK
Category: command
Syntax: customtalk list - lists your current customtalks customtalk clear type - removes this customtalk type customalk <type> <text> - Where types are say, sayto, question, questionto, exclaim, exclaimto, whisper Syntax to set your customtalk: customtalk say <text> - sets your normal 'says' customtalk customtalk sayto <text> - sets your sayto customtalk with $N as the target's name customtalk question <text> - sets what will appear when you end a say with '?' customtalk questionto <text> - sets your questionto customtalk with $N as the target's name customtalk exclaim <text> - sets what will appear when you end a say with '!' customtlak exclaimto <text> - sets your exclaimto customtalk with $N as the target's name customtalk whisper <text> - sets your custom whisper Syntax to show current custmtalk mood: customtalk show <mood name> - shows customtalk of mood currently active For sayto, questionto, and exclaimto, please include a $N for the target's name place. The customtalk command is provided to enhance speech within the game by allowing more flexibility than normal saymotes provide. Example: Without customtalk: Trellan says 'Hello.' With customtalk: Trellan smiles and says with a slight twinkle in his eye, 'Hello.' This will work in conjunction with saymotes or need not be used if you prefer saymotes. It is merely to provide a little more diversity and character personality.