Customtalk
Keywords:
CUSTOMTALK, CUSTOMSAY, CUSTOMWHIS, CUSTOMQUES, CUSTOMEXCL, CUSTOM TALK
Category:
command
Syntax:
customtalk list - lists your current customtalks
customtalk clear type - removes this customtalk type
customalk <type> <text>
- Where types are say, sayto, question, questionto, exclaim, exclaimto, whisper
Syntax to set your customtalk:
customtalk say <text> - sets your normal 'says' customtalk
customtalk sayto <text> - sets your sayto customtalk with $N as the target's name
customtalk question <text> - sets what will appear when you end a say with '?'
customtalk questionto <text> - sets your questionto customtalk with $N as the target's name
customtalk exclaim <text> - sets what will appear when you end a say with '!'
customtlak exclaimto <text> - sets your exclaimto customtalk with $N as the target's name
customtalk whisper <text> - sets your custom whisper
Syntax to show current custmtalk mood:
customtalk show <mood name> - shows customtalk of mood currently active
For sayto, questionto, and exclaimto, please include a $N for the target's name place.
The customtalk command is provided to enhance speech within the game by allowing more flexibility than normal saymotes provide.
Example:
Without customtalk: Trellan says 'Hello.'
With customtalk: Trellan smiles and says with a slight twinkle in his eye, 'Hello.'
This will work in conjunction with saymotes or need not be used if you prefer saymotes. It is merely to provide a little more diversity and character personality.