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Evaporate

Keywords: EVAPORATE
Syntax:
summon 'evaporate' target

Evaporate instantly boils water from a nearby source, transforming it into vapor. If the water is poisoned or befouled, it creates a harmful cloud of toxic mist that may poison enemies caught within. If the water source is clean and pure, the spell instead generates a cloud of restorative steam that heals allies over time. The effect's nature depends entirely on the quality of the water drawn upon.

RP Combat Information

Skill Type: Enchant, Object
Attack Syntax: 1d20 [no Fail Check]
Damage: n/a
Damage Type: n/a
Duration: 1d4 rounds
Save: Fortitude vs Spell DC
Remarks: This evaporates a source of water into a 10 foot diameter sphere of steam focused on the source. Depending on the water source, it has the following effects:
Poisoned Water: Enemies that fail the save are POISONED for 1d4 rounds
Pure Water: Allies are healed 1d4 HP for 1d4 rounds