FIRE_SHIELD
Keywords:
FIRE_SHIELD, CHILL_SHIELD, LIGHTNING_SHIELD, FIRE-SHIELD, CHILL-SHIELD, LIGHTNING-SHIELD
Category:
magic:spell
Syntax: commune 'chill shield' <target>
'fire shield' <target>
'lightning shield' <target>
This spell conjures a protective shield around either yourself or the target that has a slight chance of dealing damage back to any opponent that strikes the caster in melee combat. The return damage from the shield is up to 50% of the damage received and is of the appropriate type, either fire, cold or lightning.
Codewise, fire shield and chill shield will cancel each other out and can not be conjured simultaneously. Lightning shield can be stacked with either fire shield or chill shield, however.
RP-Combat Information:
Spell Type: Buff
Attack Syntax: 1d20 (Check for Critical Failure)
Damage: 2d8, See Remarks. No Spell Damroll Added.
Damage type: Fire/Cold/Lightning, See Remarks.
Duration: 3 rounds
Automatic Hit / Saving Throw: No
Range: See remarks.
Remarks: Thin and wispy flames, a shroud of coldness or bolts of lightning wreath your body for the duration. Fire shield additionally sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell lasts a total of 3 rounds though it can end early by using an action to dismiss it.
If cast upon oneself, it ends at the end of their 3rd round. If cast upon another target, the spell does not activate until the begining of that player's round and will also end at the end upon their 3rd round unless decactivated as mentioned above.
The flames from fire shield grants resistance to cold damage, though makes you vulnerable to fire.
The cold from chill shield grants resistance to fire damage, though makes you vulnerable to other cold.
The lightning from lightning shield grants resistance to lightning damage.
In addition, whenever a creature within 5 feet of you hits you with a melee attack, the shield erupts with flame, a burst of cold or a strike of lightning depending on the shield used. The attacker takes 2d8 fire damage from a fire shield, 2d8 cold damage from a cold shield or 2d8 lightning damage from lightning shield. This damage is rolled when the opponent makes their HIT against you.
NOTES:
* You cannot have fire shield, cold shield or lightning shield active at the same time. Only one can be active at a time.
* Casting these spells will automatically update your IRVs and can be displayed in AFFECTS.