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HALLOWEEN-GLOBAL-RULES

Keywords: HALLOWEEN-GLOBAL-RULES, HALLOWEEN_GLOBAL_RULES

1) Don't argue/lawyer with the DM please. We're here to
ROLEplay, not ROLLplay. Please just have fun! That is the goal. :)

2) Once you enter this global ICly you can't leave. That said, I'm not going to hold your char hostage for weeks. The global for this RP is all supposed to happen in one night IC wise, on Death's Door. So when you come to RP here, the IC time is in the future OOCly, meaning you can return to your normal IC RP inbetween the global RP, but once the global RP completes, the entire RP condensces into one full IC night and brings it all to current time. You'll only be RP'g about the global itself while IN the global area. If you're outside the global area, you're in normal IC time.

3) I know that sometimes I let players switch out to a different character ONE time during a global. Unfortunately in this global, that wont be allowed. Pick your character to join the global wisely. Once it starts, your stuck with that character.

4) This global is not a hack and slash dungeon crawl. It is more a search for clues, discover knowledge, ask questions, puzzle things out type of RP. That said, there may or may not be a fight depending on how you all lead the RP. I have no intentions of killing anyone off IC, but actions have consequences. I will do my best to not kill any player though. Pro tip: Don't pull a Pearl and touch all the shiney things.

5) It is not required, but for convenience sake, I would like all players to speak common during the global just to keep things from stalling too much. If your character doesnt know common, that's fine, but if you're just not speaking it to not speak it, please try to be courteous.

6) Please do not roam the global area and enter rooms that you're not ready to enter ICly yet. You'll all be moving from room to room together, never separating, as that's too hard on the DM to keep up with. You'll also be guided to each room, lead by RP as a group decision.