Headlock
Keywords:
HEADLOCK, HEAD_LOCK, HEAD-LOCK
Syntax:
headlock target
The user seizes their opponent in a tight chokehold, immobilizing them. It initiates a persistent grapple; the target has an eight-round oxygen timer before taking lethal damage. At the end of the 8 rounds, if the target has not broken free, they will die.
RP Combat Information
Skill Type: Melee Attack
Attack Syntax: 1d20 + STR
Damage: 1d6
Damage Type: Drown
Save: DEX or STR vs Attack Roll
Remarks: The attacker may try to grab their target in a headlock using a STRENGTH check (at ADVANTAGE). The target may roll DEXTERITY or STRENGTH to break free. Each round the target and attack roll opposed rolls against each other. On the first round of failure, the target takes 1d6 drown damage. On the second, 2d6 drown damage. Third failure, 3d6 and so on until the 8 round where if they are not dead, they are considered INCAPACITATED.
headlock target
The user seizes their opponent in a tight chokehold, immobilizing them. It initiates a persistent grapple; the target has an eight-round oxygen timer before taking lethal damage. At the end of the 8 rounds, if the target has not broken free, they will die.
RP Combat Information
Skill Type: Melee Attack
Attack Syntax: 1d20 + STR
Damage: 1d6
Damage Type: Drown
Save: DEX or STR vs Attack Roll
Remarks: The attacker may try to grab their target in a headlock using a STRENGTH check (at ADVANTAGE). The target may roll DEXTERITY or STRENGTH to break free. Each round the target and attack roll opposed rolls against each other. On the first round of failure, the target takes 1d6 drown damage. On the second, 2d6 drown damage. Third failure, 3d6 and so on until the 8 round where if they are not dead, they are considered INCAPACITATED.