Infect Wounds
Keywords:
INFECT-WOUNDS, INFECT_WOUNDS
Syntax:
summon 'infect wounds' target
This sinister spell causes any existing open wounds on a target to rapidly fester and rot. It applies a potent damage-over-time effect that ravages the victim from the inside out.
RP Combat Information
Skill Type: Attack, Debuff
Attack Syntax: 1d20 [No Fail Check]
Damage: 2d4 + Spell Damroll
Damage Type: Negative
Save: FORTITUDE vs Spell DC
Duration: 1d4 rounds
Remarks: On casting, the target makes a FORTITUDE save versus the caster's Spell DC. On a save roll, they take 1/2 the rolled negative damage and do not suffer lingering affects. On a Failed save, the target is POISONED and takes 1d4 damage for 1d4 rounds. If the target fails the save by more than 7, they 2d4 damage for 1d4 rounds.
summon 'infect wounds' target
This sinister spell causes any existing open wounds on a target to rapidly fester and rot. It applies a potent damage-over-time effect that ravages the victim from the inside out.
RP Combat Information
Skill Type: Attack, Debuff
Attack Syntax: 1d20 [No Fail Check]
Damage: 2d4 + Spell Damroll
Damage Type: Negative
Save: FORTITUDE vs Spell DC
Duration: 1d4 rounds
Remarks: On casting, the target makes a FORTITUDE save versus the caster's Spell DC. On a save roll, they take 1/2 the rolled negative damage and do not suffer lingering affects. On a Failed save, the target is POISONED and takes 1d4 damage for 1d4 rounds. If the target fails the save by more than 7, they 2d4 damage for 1d4 rounds.