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KESTIA-GODSPELLS

Keywords: KESTIA-GODSPELLS, KESTIA_GODSPELLS, KESTIA_DEITY-SPELL
Category: magic:spell
Kestia Cleric Spells: 1) 'Rascal Retention': sends the victim to Kestia's detention room for an hour. 2) 'Serenity Spirit': a step up from a calm spell, because it also provides a sense of euphoria to those within the room, practically sedating anyone in the area. -> Possible Side-effect is that those hit with the affect might have it linger, creating a "hippie attitude" in them for up to a few days. 3) 'Snip Snap': trims the target down to a tiny, fae-sized (or smaller) form. The duration is 1 IC hour, and can only be used once daily. -> 50% of the time the clothes will either not shrink with the target, or vanish completely. -> 25% of the time the cleric has this spell bounce-back at them as well. 4) 'Stark Silence': The target is unable to say anything either mentally or out-loud for the duration of the spell. Cannot cast spells in this time. -> A chance that the voice, when restored, might sound much different than the original for a period of time. (Either higher or lower pitch.) 5) 'Still Step': Renders the victim unable to move, recall, or decipher runes for a period of 10 minutes. They cannot move their legs from the waist down, and would be unable to walk entirely.

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