KESTIA-GODSPELLS
Keywords:
KESTIA-GODSPELLS, KESTIA_GODSPELLS, KESTIA_DEITY-SPELL
Category:
magic:spell
Kestia Cleric Spells:
1) 'Rascal Retention': sends the victim to Kestia's detention room for an hour.
2) 'Serenity Spirit': a step up from a calm spell, because it also provides a
sense of euphoria to those within the room, practically sedating anyone in
the area.
-> Possible Side-effect is that those hit with the affect might have it
linger, creating a "hippie attitude" in them for up to a few days.
3) 'Snip Snap': trims the target down to a tiny, fae-sized (or smaller) form.
The duration is 1 IC hour, and can only be used once daily.
-> 50% of the time the clothes will either not shrink with the target, or
vanish completely.
-> 25% of the time the cleric has this spell bounce-back at them as well.
4) 'Stark Silence': The target is unable to say anything either mentally or
out-loud for the duration of the spell. Cannot cast spells in this time.
-> A chance that the voice, when restored, might sound much different
than the original for a period of time. (Either higher or lower pitch.)
5) 'Still Step': Renders the victim unable to move, recall, or decipher runes
for a period of 10 minutes. They cannot move their legs from the waist
down, and would be unable to walk entirely.