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Primary Class: Monk

Keywords: MONK, MONK_CLASS
The Monk is a master of hand-to-hand combat who does not wield conventional weapons. They train their body and spirit to become a living weapon, striking with incredible speed and precision. Through disciplined practice, they develop heightened reflexes, resilience, and control over their own life energy, or ki. They are agile, focused warriors who rely on skill over steel.

Remort Tier 1: Pugilist, Ascetic

RP Combat:
- May make a dex check versus damage roll, if greater, they may reduce the damage taken by 1d4 prior to applying IRV.
- Once per round they may try to evade an attack by rolling a reflex save versus the attack roll. (This may be used after Advanced Dodge)
- When striking an opponent, a Monk's STRENGTH bonus bypasses IRV on a hit. [Roll hit damage, subtract RP STRENGTH modifier from total, apply that directly, then apply the rest of the damage to the proper IRV]

Class Specific Skills and Spell by Level

1 bash 1 enhanced_damage 1 hand_to_hand
2 second_attack 2 dirt_kicking 3 kick
3 dodge 5 fast_healing 6 retreat
8 awareness 10 pick_lock 10 disarm
11 palmstrike 11 hide 12 third_attack
15 trip 16 precision 17 ultra_damage
20 ironpalm 22 self_sustenance 23 quad_attack
27 counter 28 hammerstrike 29 domesticate
30 sinuous_form 31 animal_training 35 advanced_dodge
35 flurry 40 dual_wield 40 razorstrike
45 ironhide 50 frogstep 60 diamond_soul
70 zen 80 powertransfer