One Two PUNCH!
Keywords:
ONE_TWO, ONE-TWO, ONETWO
Syntax:
onetwo target
The user executes a classic, powerful boxing combination: a straight right followed by a left hook. Each of these two high-damage strikes has an independent chance to stun the target.
RP Combat Information
Skill Type: Melee Attack
Attack Syntax: 1d20 + Hitroll
Damage: 6d6 + Damroll
Damage Type: Bash
Save: Fortitude vs Spell DC
Crit Strike Mod: x2 Damage roll
Remarks: The attacker makes 2 attacks. On a successful hit, each attack does 6d6 + Damroll damage. For each successful hit, after taking damage, the target may make a FORTITUDE save versus the Spell DC of the attacker. On a failed save, they are STUNNED for one round. The STUN condition can stack for each attack. This attack applies a stack of exhaustion.
see help exhaustion
Level Effect:
1- Disadvantage on ability checks.
2- Disadvantage on attack rolls and saving throws.
3- AC penalty increase to -8
4- Speed reduced to 0
5- Hitroll reduced by half
6- Cannot act and will collapse into sleep
onetwo target
The user executes a classic, powerful boxing combination: a straight right followed by a left hook. Each of these two high-damage strikes has an independent chance to stun the target.
RP Combat Information
Skill Type: Melee Attack
Attack Syntax: 1d20 + Hitroll
Damage: 6d6 + Damroll
Damage Type: Bash
Save: Fortitude vs Spell DC
Crit Strike Mod: x2 Damage roll
Remarks: The attacker makes 2 attacks. On a successful hit, each attack does 6d6 + Damroll damage. For each successful hit, after taking damage, the target may make a FORTITUDE save versus the Spell DC of the attacker. On a failed save, they are STUNNED for one round. The STUN condition can stack for each attack. This attack applies a stack of exhaustion.
see help exhaustion
Level Effect:
1- Disadvantage on ability checks.
2- Disadvantage on attack rolls and saving throws.
3- AC penalty increase to -8
4- Speed reduced to 0
5- Hitroll reduced by half
6- Cannot act and will collapse into sleep