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Restore Life

Keywords: RESTORE_LIFE, RESTORE-LIFE
Syntax:
summon 'restore life'

In MUD code, this spell provides a large amount of healing.

RP Combat Information:
This spell brings a victim back to life. Due to the nature of this spell, it takes preparation and time to cast and cannot be used during combat. This spell will restore limbs and life to the victim. The minimum amount of time it takes to cast this spell is 10 minutes under the best circumstances.

Skill Type: Healing
Attack Syntax: 1d20 [no fail]
Damage: n/a
Damage Type: n/a
Remarks: This spell may not be used during active combat rounds. The use of this spell uses 1 IC life of the victim. The caster may only use this spell ONCE per DAY. The caster must have a portion of the victims body to cast. If successful, it restores limbs, broken bones and otherwise mangled flesh. The caster takes 2 levels of exhaustion for casting this spell.

After the no fail has been rolled, the caster shall roll a d100 percentage dice (LUCK bonus may be included!), the spell will work as following:
1-5% - The spell fails to bring the victim back to life
6-25% - The victim is brought back to life at 1 HP
26-50% - The victim returns at 25% HP
51-75% - The victim returns at 50% HP
76-90% - The victim returns at 75% HP
91-99% - The victim returns at 100% HP
100%+ - The victim is fully restored AND does not lose an IC life

Once revived, the victim suffers 2 levels of exhaustion unless they were raised at 100% or more on the percentage roll.