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Second Wind

Keywords: SECONDWIND, SECOND_WIND, SECOND-WIND
Syntax:
Secondwind

Second Wind draws upon a deep reserve of stamina, instantly mending wounds and bolstering the spirit. The ability restores a portion of the user's missing hitpoints and gives them a boost of temporary hitpoints.

RP Combat Information

Skill Type: Buff, Self only
Attack Syntax: 1d20 [no fail check]
Damage: n/a
Damage Type: n/a
Save: n/a
Duration: CON Bonus
Remarks: Once per combat, a user may call upon their second wind. This will instantly heal 20 + CON hitpoints. In addition, if they are at maximum hitpoints, they can gain three (3) times their CON bonus in temporary hitpoints and remove a level of exhaustion. These temporary hitpoints last for CON bonus in rounds.