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Screen Reader - Drow

Keywords: SR-DROW-GENERAL
Category: race
Drow General At a Glance: Underdark elves; long lived, black skinned, pointy eared humanoids. Known Subraces: None. Physical description: Height: 4'5'' - 5'10''. Weight: 80 - 170. Skin Type: Skin. Coloring: Dark greys, black. Eye Type: Standard. Coloring: Black, grey, violet, red. Hair Type: Hair. Coloring: Shades of grey, white. Physical Extras: None. Lifespan: Ave 380; Max 480. Language: Drow. Breeding: Any Except asexual, egg-layers, kitsune, starkin, resonare, faerie. Base statistics: Strength: -1. Dexterity: 1. Constitution: 0. Intelligence: 1. Wisdom: 0. Charisma: 0. Luck: 0. Base hit points: 400. Resistances and vulnerabilities: Iron: -3. Poison: +3. Light: -2. Mental: +3. Charm: +3. Roleplay skills and abilities: +1 to Perception rolls while in the Dark General Physical Description and Biology: Vary widely. Basic humanoid form: two arms, two legs, two eyes, one nose, one mouth with elegantly pointed ears and delicate features. No "extras". They are usually considered to be quite pretty, with pointy and pointed bone structure. They have dark grey or midnight black skin and white or grey hair. Very rarely, they have black hair. Biologically, they are similar to humans, but they tend to have a high affinity to magic and a lethal grace. Their bones, while thinner than other races are just as strong, but it makes them look more slender and waif-like. They also have the ability of lightly regenerate their internal organs which cause them to live longer. It is common for this ability to go out of control and become cancerous growth toward the end of life. Basic Personality: Varies, but tend to Neutral or evil. They use their cunning and intelligence just as much as their natural agility. Origin and Lore: One of the first races of Tirradyn, while not as old as mrem and giants, they are among the first. It is said they split off from elves when they found the underdark, shying away from the sun to the cool recesses of the earth when they found they could rule supreme. Naming Convention: Generally have a given name and house name/family name. Their names tend to be long with deep meaning. Every name is carefully chosen for their children within the House to have specific meaning with what rank and distinction they hold or the family wants them to embrace. Preferred Habitat: Underground away from the sun and light in highly structured and regal cities. They like the finer things in life and their main city is Malaghar, though there are enclaves of drow elsewhere. Society Structure: Highly matriarchal with clear hierarchical tiers. Each House has a Priestess at the top that rules over it, with those of the house falling beneath her, first women, then men in supporting roles. Power, cunning and skill are valued in their houses as well as lineage and natural talent. Special Notes: Vulnerable to iron and its cousin goldiron.