SR-MAGE
Keywords:
SR-MAGE
Primary Class, Mage The Mage is a basic arcane spellcaster who manipulates the raw energy of magic. They study ancient tomes and complex formulae to cast a variety of offensive and utility spells. Their power is versatile but often requires preparation and careful management of their magical resources. They rely on their intellect and wisdom to shape reality to their command. In remort Tier 1, mages can become a Sorcerer, or an Enchanter. In RP Combat, the following spells may be used as cantrips and do not apply to the 3 times a day maximum usage of spells, armour, magic missile, see magic, and floating disc During Kitsuseiga, a mage must roll a d100 on the following table, 1d100 Result 1 d 15 the Spell Backfires on the caster. 16 d 25 the spell fizzles. 26 d 50 the spell is random. 51 d 60 the spell does half damage. 61 d 90 the spell does full damage. 91 d 100 the spell does double damage. Here are the class Specific Skills and Spells by Level. 1 dagger, 1 familiar, 1 sickle 1 whip, 1 staff, 1 magic-missile 1 continual-light, 2 cantrip, 2 see-magic 4 chill-touch, 4 floating-disc, 5 sorcery 6 meditation, 6 armour, 6 burning-hands 6 identify, 7 acid-arrow, 7 infravision 8 peek, 8 colour-spray, 8 shocking-grasp 9 phantasmal-force, 9 teleport, 10 brew 10 channel, 10 acid-resistance, 10 cold-resistance 10 fire-resistance, 10 lightning-resistance, 11 fling 12 mana-focusing, 12 charm-person, 12 fireproof 13 sleep, 14 ventriloquate, 15 augment-hearing 15 lightning-bolt, 15 see-invisible, 16 weaken 20 awareness, 20 dodge, 20 scribe 20 dark-vision, 20 fly, 20 pass-door 20 summon-guardian, 21 haste, 22 downdraft 22 giant-strength, 25 hand-to-hand, 25 fireball 25 recharge, 27 ice-sphere, 28 induce-sleep 28 invisibility, 30 blink, 30 cause-fear 30 detect-scry, 30 see-hidden, 31 slow 32 flame-weapon, 32 mindspeak, 32 shield 34 locate-object, 35 fast-healing, 35 alarm 35 bubble-of-silence, 35 mass-invis, 35 mithril-glaze 36 farsight, 37 wizard-eye, 38 frost-weapon 39 disorientation, 39 improved-phantasm, 40 doorway 40 second-attack, 40 cutting-wind, 40 fire-shield 40 vampiric-touch, 41 chaotic-poison, 42 extension 43 change-sex, 44 earth-lance, 45 chaos-lace 45 force-bolt, 45 gate, 46 chill-shield 47 enchant-armour, 47 enchant-weapon, 49 improved-fireball 50 cancellation, 50 crystal-spear, 50 lightning-shield 50 utterdark, 52 portal, 53 summon 55 dispel-magic, 58 acid-blast, 58 word-of-recall 59 flame-lance, 60 comprehension, 60 empower-weapon 60 ice-lance, 61 mirage, 62 lightning-lance 63 corrosive-stream, 63 winds-of-death, 64 cone-cold 64 wildstrike, 65 rage, 68 true-sight 70 energy-drain, 70 magic-resistance, 70 permanance 70 shaping-the-chaos, 72 corrosive-surge, 72 decay 72 shadow-stream, 73 ice-storm, 73 nexus 74 frostball, 75 immolation, 76 finger-of-death 77 illusions-grandeur, 78 chain-lightning, 79 drain-weapon 79 rune-edge, 80 heat-surge, 80 silent-casting 80 thunder-lance, 80 vicegrip, 85 runic-blade 90 magic-volley