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SR-RANGER

Keywords: SR-RANGER
Primary Class, Ranger The Ranger is a nature-based fighter who blends martial skill with a few small nature spells. They are skilled trackers and survivalists, at home in the wilderness. In combat, they are versatile, capable of engaging foes at range with a bow or in melee with a blade, often using their knowledge of the terrain to their advantage. They serve as protectors of the wilds and expert scouts. In remort Tier 1, you can be a Pathfinder, or a Hunter. In RP Combat, rangers may use envenom as a free action in a round. They gain an additional ranged attack with a bow per round. Here are the class Specific Skills and Spells by Level. 1 awareness, 1 familiar, 1 flail 1 mace, 1 polearm, 1 sickle 1 spear, 1 whip, 1 sword 1 staff, 1 axe, 1 bow 2 dirt-kicking, 3 parry, 4 aim 5 herbalism, 5 rescue, 5 dual-wield 6 dodge, 8 animal-training, 8 domesticate 8 hide, 8 kick, 8 second-attack 9 blowgun, 9 fast-healing, 9 hand-to-hand 10 shield-block, 10 bash, 10 crossbow 10 meditation, 12 unarm-traps, 13 faerie-fire 14 disarm, 15 apply, 15 enhanced-damage 15 lunge, 15 sneak, 16 third-attack 17 retreat, 18 resist-poison, 20 envenom 20 sharpen, 20 light-bonding, 22 cleave 25 trap, 28 fresh-water, 30 resist-acid 30 resist-cold, 30 resist-fire, 30 resist-lightning 32 pick-lock, 33 faerie-fog, 35 wind-shield 35 resist-weapons, 37 feast, 38 eagle-essence 40 fieldtrack, 40 barkskin, 44 poison-antidote 44 revigorate, 45 place, 50 circle 50 snake-bite, 55 sense-poison, 56 otterlungs 57 vitality-drain, 60 camouflage, 60 nature-shield 66 stone-skin, 68 flying-thorns, 70 echolocation 75 bladestorm, 80 healing-surge, 85 closed-eyes 90 eel-shock, 95 cancellation

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