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Substitutiary Locomotion

Keywords: SUBSTITUTIARY_LOCOMOTION, SUVSTISTUTIARY-LOCOMOTION
Syntax:
cast 'substitutiary locomotion'

This spell, Substitutiary Locomotion, imbues inanimate objects with a semblance of life and purpose. It allows the caster to animate mundane items, from furniture to clothing, compelling them to move and act according to the caster's will. The enchanted objects move with a stiff, jerky, but effective motion to perform simple tasks or follow commands. This is an Area of Effect damage spell.

RP Combat Information

Spell Type: AOE
Attack Syntax: 1d20 [Check for Critical Failure]
Damage: 4d6 + Spell Damroll
Damage Type: Summon
Duration: 1d6 rounds
Save: Reflex vs Spellcaster DC
Remarks: This spell is active in the area of the When casting this spell, the user will roll 2d4. The value of this is the number items that animate under their control. This is the number of targets they may attack. That number of targets may take the Initial damage of 4d6 + Spell Damroll. Then for 1d6 rounds, they will take an additional 1d6 + 1/2 Spell Damroll damage.