TOKENS
Keywords:
TOKENS
Tokens are items created expressly for use in mobprogs. They are totally
undetectable unless holylight is on. These tokens can be used as budget
variables on mobprogs, for such things as marking killers, adding people on
to the healer's sh*tlist, etc. It is recommended to name the tokens in a
uniform way so they are easier to identify with their proper mobprogs.
name: token_what_quest
short desc: token_what_quest_mp####
long desc: equal to short desc
Where ##### would be the vnum of the mobprog that uses the token. See token 11133 as an example.
When a player dies, a set flag will decide whether the
token dissolves of the token is stripped from the corpse and reset in the
mortal's inventory. They are weightless, invisible and can't be handled
amongst mortals unless.