WARRIOR-GUIDE
Keywords:
WARRIOR-GUIDE
WARRIOR GUIDE
Recommended Races: Draconian, Orc, Dhampiel, Daevulf, Deasune, Drow, Giant, Human, Troll, Angel, Rawulf, Lycanthrope, Demon, Fukai, Jalachara
Primary Stats: Strength, HP
Secondary Stats: Agility, Quickness, Constitution
Defining Skill: Powertransfer
Important Skills: Kick, Enhanced Damage, Rescue, Second Attack, Third Attack, Staves, Quad Attack, Ultra Damage
Basics: The warrior class is probably the easiest to level early on in the
game, due to its early access to powerful melee attacks and dual-wield. But
around midway, it makes a quick transition in the opposite direction. It's
recommended to start off using dual-wield in early levels, but to switch to
weapon/shield as soon as you obtain your relics. In late levels the
warrior's real strength is as a tank, and it has a great deal of trouble doing significant damage against higher level mobs.
Early Game: You want to max kick, your chosen weapon skill, enhanced
damage, and the extra attacks as soon as possible. Focus all of your trains
and practices on this, while using the excess to max your strength. Obtain
a set of newbie gear from a newbie helper or noble. Make sure that you stop
and get your relic weapon and shield by level 25 at the latest. You want to
grab a Staff of Healing as soon as possible as well, either before the
relics or immediately after, as well as the staves skill. Having the staff
on hand will give you a huge advantage in being able to heal and sustain yourself while you're mobbing.
Mid Game: Around the middle of the game you'll start to notice your speed in killing mobs beginning to taper off, slightly countered by the growth in
strength of your relic weapon. This is where things begin to get difficult,
and leveling a warrior can start to drag out. At the same time, things
should be slow and steady, and you shouldn't be dying often. Make sure to
pick up powertransfer as soon as possible, and keep it in your regular buff rotation.
Late Game: At this stage, if you wish to hero at a reasonable pace, you're probably going to want to get the damtype on your relic switched to wrath. Most of both the hero mobs and the late level XP mobs are undead, so by exploiting vulnerabilities with your weapons you'll give yourself a much
better chance. Additionally, if you've over achieved and feel comfortable
fighting for your last levels on Tentacle Island, their vulnerability to
kick allows you to dish out a great deal of damage. But overall, your best
bet is to find a mage to help you.
Hero: As a hero, warriors are probably the most lopsided, weird, class to
take into consideration. Warriors and Rangers are the only two classes that
lack a high-damage dealing ability with a guaranteed hit, which makes them
unbelievably weak when it comes to doing damage. But unlike Rangers,
Warriors have the advantage of powertransfer. The extra temporary HP from
that skill helps a heroed warrior stay one of the strongest tanks in the game, even though the class still lacks a guaranteed high-damage attack.