Water Strider
Keywords:
WATERSTRIDER, WATER_STRIDER, WATER-STRIDER
Category:
magic:spell
Syntax:
summon 'water strider'
Like the water strider, a ranger may magically create the proper amount of surface tension to be able to walk on water. This spell lightens the ranger and creates the surface tension barrier much like a monk uses their body control to do so, though a ranger does this via nature magic and the observation of nature. This spell may be used on others.
ELEMENTS: nature, animals
RP Combat Information:
Spell Type: Self-Only
Attack Syntax: 1d20 [No Fail]
Damage: n/a
Damage Type: n/a
Saving Throw: Reflex Save versus DC 10 to adjust surface tension
Remarks: If successful on the save, the caster may walk on Water- fresh or salt water. The DM may increase the difficulty for special circumstances (oil slick water, soapy water, rough waters).
summon 'water strider'
Like the water strider, a ranger may magically create the proper amount of surface tension to be able to walk on water. This spell lightens the ranger and creates the surface tension barrier much like a monk uses their body control to do so, though a ranger does this via nature magic and the observation of nature. This spell may be used on others.
ELEMENTS: nature, animals
RP Combat Information:
Spell Type: Self-Only
Attack Syntax: 1d20 [No Fail]
Damage: n/a
Damage Type: n/a
Saving Throw: Reflex Save versus DC 10 to adjust surface tension
Remarks: If successful on the save, the caster may walk on Water- fresh or salt water. The DM may increase the difficulty for special circumstances (oil slick water, soapy water, rough waters).