Weapons Mastery: Sword, Axe, Mace, Spear, Polearm, Staff, Sickle, Whip, Flail
Keywords:
WEAPON-MASTERY, WEAPON_MASTERY, SWORD_MASTERY, MACE_MASTERY, STAFF_MASTERY, AXE_MASTERY, FLAIL_MASTERY, SICKLE_MASTERY, WHIP_MASTERY, POLEARM_MASTERY, SPEAR_MASTERY, SWORD-MASTERY, MACE-MASTERY, STAFF-MASTERY, AXE-MASTERY, FLAIL-MASTERY, SICKLE-MASTERY, WHIP-MASTERY, POLEARM-MASTERY, SPEAR-MASTERY, DAGGER-MASTER, DAGGER_MASTERY, DAGGER-MASTERY
Syntax:
Passive/Automatic
This skill increases your ability to hit with a weapon. It stacks with Weapon Specialization. A person who is capable of mastery of a weapon, can use it to an extreme degree. If they focus on the weapon, they may increase their chance to hit a normal melee attack.
RP Combat Information
Skill Type: Buff
Attack Syntax: 1d20 + INT vs DC10
Damage: n/a
Damage Type: n/a
Crit Strike Mod: n/a
Duration: INT Bonus rounds
Remarks: This may be used as a free action once per combat. If the user is successful, they gain +2 hitroll for INT bonus rounds.
Passive/Automatic
This skill increases your ability to hit with a weapon. It stacks with Weapon Specialization. A person who is capable of mastery of a weapon, can use it to an extreme degree. If they focus on the weapon, they may increase their chance to hit a normal melee attack.
RP Combat Information
Skill Type: Buff
Attack Syntax: 1d20 + INT vs DC10
Damage: n/a
Damage Type: n/a
Crit Strike Mod: n/a
Duration: INT Bonus rounds
Remarks: This may be used as a free action once per combat. If the user is successful, they gain +2 hitroll for INT bonus rounds.