ZILREFI
Keywords:
ZILREFI, RAVENWOUND, FREEDOM, TREASURE, THIEVERY
Category:
command:immortal
Known Names: Zilrefi Ravenwound
Known Alignment: True Neutral
Known Domains: Freedom, Treasure, Thievery
Derived Interests: Adventure, sailing, gold, talents, legends, being a legend and diving.
Worshipers: Pirates, slaves, thieves, treasure hunters and prisoners.
Favored Weapon: Silver and gold long sword encrusted in diamonds.
Symbol: Silver and gold long sword encrusted in diamonds.
Religion and Faith: Zilrefi doesn�t have an official religion nor was she in one herself, but some cults have popped up around the realm based on her, each one slightly different than the others.
Tenets:
1) Take what you can get, give nothing back.
2) Give me freedom or give me death.
3) Live life to the most.
4) Only fools rush in, have an escape route.
Relations with the Pantheon:
Little is known of her relations with the pantheon save for a bitter rivalry with Sendak over both claiming the domain of freedom as their own. During divine conflicts she is known to sit out only taking sides when it benefits her. Believed to have once been a lover of Lord Stianiku and Drugaal but denies both.
Residence: Somewhere on the Seas.
Known Origin: Legend has it that Zilrefi was born mortal to a pair of star crossed lovers, daughter of a Priest of Sendak and a Priestess of Ariana. At a young age she was kidnapped by pirates and never saw her parents again. Both her mother and father prayed to their separate gods independently of each other, and both blessed or cursed the child separately from each other. The results sadly did not return her to her parents but made her what is believed to be the only Living Vampire on Tirradyn. While still very much alive she had all the traits and advantages of a Vampire, along with the blood lust, while keeping her soul and life intact. This was a huge advantage to the young girl who made great use of it as she was raised along side those pirates that had kidnapped her. From there her life is largely unknown with many different tales of the nightmare pirate robing ships of their treasure and men of their souls. It is believed on her twentieth birthday she was able to steal divinity itself from the gods but the means of how or what was stolen changes wildly each time the stories are told. Now her legend lives on with what would be copy cats, stealing random items from the divine in hopes to follow her lead.
Known Alignment: True Neutral
Known Domains: Freedom, Treasure, Thievery
Derived Interests: Adventure, sailing, gold, talents, legends, being a legend and diving.
Worshipers: Pirates, slaves, thieves, treasure hunters and prisoners.
Favored Weapon: Silver and gold long sword encrusted in diamonds.
Symbol: Silver and gold long sword encrusted in diamonds.
Religion and Faith: Zilrefi doesn�t have an official religion nor was she in one herself, but some cults have popped up around the realm based on her, each one slightly different than the others.
Tenets:
1) Take what you can get, give nothing back.
2) Give me freedom or give me death.
3) Live life to the most.
4) Only fools rush in, have an escape route.
Relations with the Pantheon:
Little is known of her relations with the pantheon save for a bitter rivalry with Sendak over both claiming the domain of freedom as their own. During divine conflicts she is known to sit out only taking sides when it benefits her. Believed to have once been a lover of Lord Stianiku and Drugaal but denies both.
Residence: Somewhere on the Seas.
Known Origin: Legend has it that Zilrefi was born mortal to a pair of star crossed lovers, daughter of a Priest of Sendak and a Priestess of Ariana. At a young age she was kidnapped by pirates and never saw her parents again. Both her mother and father prayed to their separate gods independently of each other, and both blessed or cursed the child separately from each other. The results sadly did not return her to her parents but made her what is believed to be the only Living Vampire on Tirradyn. While still very much alive she had all the traits and advantages of a Vampire, along with the blood lust, while keeping her soul and life intact. This was a huge advantage to the young girl who made great use of it as she was raised along side those pirates that had kidnapped her. From there her life is largely unknown with many different tales of the nightmare pirate robing ships of their treasure and men of their souls. It is believed on her twentieth birthday she was able to steal divinity itself from the gods but the means of how or what was stolen changes wildly each time the stories are told. Now her legend lives on with what would be copy cats, stealing random items from the divine in hopes to follow her lead.