At a Glance
Underdark Dwarves; Pale grey, Short, stout humanoid with beards
Subraces
None
Physical Characteristics
- Height
- 3'11'' - 4'11''
- Weight
- 100 - 200
- Skin Type
- Skin
- Skin Color
- Shades of grey, white
- Eye Type
- Standard
- Eye Color
- Black, grey, white, red
- Hair Type
- Hair
- Hair Color
- Shades of grey, white
- Physical Extras
- None
- Lifespan
- Ave 120; Max 175
- Language
- Duernat
- Breeding
- Human, Elf, Dwarf, Halfling, Drow, Duergar, Dhampiel, Half-elf, Half-Orc, Hanyou, Goblin, Orc, Angel, Demon, Succubus
General Description and Biology
Basic humanoid form: two arms, two legs, two eyes, one nose, one mouth. No
"extras" save for the fact they are follicularly gifted. Both men and women
grow thick beards and usually have thick, full hair. They have pale hair and
ashy or grey skin. Their teeth are long and they have been known to sharpen
them. They are broadly bnuild with large strong bones, perhaps from heavy
lifting and repeated impacts like mining or smithing. They are not generally
muscular, and tend to me more lithe than their dwarven cousins. They have
two livers which gives them a robust and healthy constitution and may be the
reason their lifespan extends past that of a human. It is also why they are
able to process alcohol better than most races and in fact need to drink
small amount daily to maintain their digestive health. Their pupils are
quite oversized.
"extras" save for the fact they are follicularly gifted. Both men and women
grow thick beards and usually have thick, full hair. They have pale hair and
ashy or grey skin. Their teeth are long and they have been known to sharpen
them. They are broadly bnuild with large strong bones, perhaps from heavy
lifting and repeated impacts like mining or smithing. They are not generally
muscular, and tend to me more lithe than their dwarven cousins. They have
two livers which gives them a robust and healthy constitution and may be the
reason their lifespan extends past that of a human. It is also why they are
able to process alcohol better than most races and in fact need to drink
small amount daily to maintain their digestive health. Their pupils are
quite oversized.
Basic Personality
Varies. Can be of any Ethos, but tend to neutral or evil. They are
intelligent and can be sly and cunning. They prefer to stay out of the light
as it hurts their eyes and they are prone to sunburn.
intelligent and can be sly and cunning. They prefer to stay out of the light
as it hurts their eyes and they are prone to sunburn.
Origin and Lore
They are said to be the distant cousins of dwarves who made their way deep
into the underdark and lived with the drow. Perhaps a little bit of drow
blood mingled with the dwarves over time creating the distinct duergar. Not
quite welcome in Drow society, they have created their own, centered around
the ores that can only be found deep in the dark places of the realm.
into the underdark and lived with the drow. Perhaps a little bit of drow
blood mingled with the dwarves over time creating the distinct duergar. Not
quite welcome in Drow society, they have created their own, centered around
the ores that can only be found deep in the dark places of the realm.
Naming Conventions
Generally have a given name and a family name. They take naming convention
from both dwarven practice and drow practice, opting for their clan name,
but also descriptives. Their first names tend to be a blend of drow and
dwarven. Example: Jysdanka Darkore or Lyphylonto of Clan Spideraxe
from both dwarven practice and drow practice, opting for their clan name,
but also descriptives. Their first names tend to be a blend of drow and
dwarven. Example: Jysdanka Darkore or Lyphylonto of Clan Spideraxe
Preferred Habitat
Underground away from the sun and light.
Society Structure
Live within the strict hierarchies, something similar to both Drow and
Dwarven cultures. They live with their clans who are part of a broader Karn.
Their Communities have both a Chieftain and a Chieftainess who rule together
over the Karn which is the gathering of clans. Both are equally powerful and
the society has layers beneath them. Clan leaders act as advisors to the
Chieftain and Chieftainess, representing their clan. Each clan has a similar
hierarchy within it with sub clan leaders acting as advisors to the clan
leader. Those without a clan are considered a broken caste and can be
treated akin to slaves until they earn their place within a clan either
through battle, cunning or, most likely, assassination.
Dwarven cultures. They live with their clans who are part of a broader Karn.
Their Communities have both a Chieftain and a Chieftainess who rule together
over the Karn which is the gathering of clans. Both are equally powerful and
the society has layers beneath them. Clan leaders act as advisors to the
Chieftain and Chieftainess, representing their clan. Each clan has a similar
hierarchy within it with sub clan leaders acting as advisors to the clan
leader. Those without a clan are considered a broken caste and can be
treated akin to slaves until they earn their place within a clan either
through battle, cunning or, most likely, assassination.