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Trapper

The Trapper subclass is different from other subclasses in that it's less
categorically similar to any other main class or subclass in its abilities.
Trappers' are primarily based in the trapping of animals, either alive or
dead and they get several abilities to facilitate this. First, in order to
make their job as Trappers simpler, they gain permanent pass without trace,
so they will leave no tracks. They also gain camouflage so that they might
hide and sneak through nature areas without their prey noticing them. They
gain domesticate, which allows them to tame wild things of the world to
become pets for the trapper. A unique ability for trappers is their ability
to pick up and carry mobs around with the 'carry' command, as others can
carry around other players. Trappers also gain the use of the 'animaltrap'
ability, which will trap and skin animals immediately, giving trappers
animal pelts that they can pawn for money.