Customs, Restrings, Custom Pets
Keywords:
CUSTOM_RESTRINGS, CUSTOM-RESTRINGS, CUSTOM-PETS, CUSTOM_PETS, CUSTOM-RULES, CUSTOM_RULES, CUSTOM-TOKEN, CUSTOM_TOKEN, CUSTOM-ITEMS, CUSTOM_ITEMS
Category:
olc:oedit
Custom items can be purchased with 1 custom token bought at the quest office. They are custom items that a player can request from staff to fit their specific wants and needs. They can have stats, spells, or affects that the player wishes, so long as they abide by the rules of custom items, found below, and the modpoint system found in help custom-modpoints.
Custom pets require two custom tokens from the quest office. They are simply custom made pets that a player may wish to have. The rules and requirements for this can be read below as well.
This now includes the ability for players who wish to run their own Player-Ran Global to purchase a custom item prize or even a small relic prize to be provided to the players who participate in their Global. Please see the below rules for further details, as well as help custom-modpoints as needed.
Please send all custom requests as an immrequest to immortal with a subject line of immreq subj Custom Request.
--Custom Objects--
When sending in a custom request please use the following format.
* Please include all color codes, not just the colored info.
* If you want additional affects included such as glow, hum, etc., please include them. They do not cost modpoints (see rules below).
* Objects will come with the below flags automatically:
burnproof nolocate nopurge nosell nodegrade quest
nonemetal nodecay norestring nogetall nochaoslace
Level: This will be your character level.
Name: scuffed leather boots feet custom<playername>
Wearloc: feet
Short: a pair of scuffed leather boots
Colored Short: `sa pair of `osc`suff`oed `(le`fath`(er `ob`(oot`os`X
Long: A pair of scuffed leather boots have been left here.
Colored Long: `sA pair of `osc`suff`oed `(le`fath`(er `ob`(oot`os`s have been left here.`x
Extended Desc: These boots dark brown leather boots look quite scuffed and worn.
Colored Extended Desc: `sThese `(dark brown `(le`fath`(er `ob`(oot`os`s look quite `osc`suff`oed`s and `(w`oor`(n`s.`x
Requested spell (if any): See Modpoint Levels below.
Stats (if any): List the stats you want on the item. See Calculating Modpoints below.
--Custom Pet--
For the most part, this format is the same as for objects. Also please keep in mind that pets are for rp purposes and not for hunting as they are set to half your level.
If you want the pet to be mountable please indicate such in the note, but keep in mind size is determined by race. For example, if you are a giant and you pick a faerie for your pet you obviously won't be able to mount it.
Custom pets require /two/ custom tokens.
Level: This will be half your level.
Name: beautiful falcon petaerius CustomPet<your name>
Short: a beautiful falcon
Colored Short: `sa beautiful f`oa`(lc`oo`sn`x
Long: A beautiful falcon soars through the air here.
Colored Long: `sA beautiful f`oa`(lc`oo`sn soars through the air here.`x
Desc: This beautiful falcon glides easily through the air on its large wings. Its piercing yellow eyes gaze out at you.
Colored Desc: `sThis beautiful f`oa`(lc`oo`sn`s glides easily through the air on its large wings. Its piercing `}y`Ye`Lll`Yo`}w e`Lye`}s`s gaze out at you.`X
Sex: male, female, neutral, or herm.
Alliance: Good, Neutral, or Evil
Tendency: Lawful, Neutral, or Chaotic
Race: bird
--Rules--
Below are some rules that go along with customs, custom pets, and restrings.
1. The time frame for these are 2 weeks once the request is received. It does not always take this long, but we are busy people and get to your request when we can. If you do not receive it or are not contacted within 2 weeks time, please send an immrequest for an update.
2. No remort spells, quest item spells, or god spells are allowed. Quest item spells include agility, sanctuary, haste, sanctuary, protect good/evil, and true sight.
3. Your custom must be at least level 40 to recieve a spell, however, the custom level can be set to 15 and the spell to 40 and when you hit 40 it will be activated.
4. In terms of modpoints you can have one spell only on an item or you can divide the modpoints up for stats. Please see Modpoint Values and Modpoint Calculations below. The spell or affect on a custom uses up all modpoints. No other items can be added to the custom if a spell or affect is added.
5. For Player-Ran Globals, you may use 1 custom token for a custom object to give to those who participate in the global. The custom item will be given the stats, affects, or spells the player wishes just like with a normal requeted custom item. Or you may use 2 custom tokens for a small relic object to give to those who participate in the global. These will have no stats, affects, or spells, but just as any relic, the player can level it up and place their own stats and requirements on it.
6. Please make sure you have 1 custom token for your custom object and 2 custom tokens for your custom pet.
7. Restring and Custom descriptions do NOT mean that they are approved. If your weapons have any unique abilities they will need approval still from staff.
8. Only one resist flag per custom piece. Each resist uses 200 modpoints and the remaining modpoints can be used for stats, but NOT a spell.
9. If you take your pet into battle and lose it, 1 new custom token is required to purchase it once more.
10. To relevel a custom item it will cost 1 restring token.
11. A custom weapon can have 4 weapon flags, so long as it has a enough modpoints. It cannot have a spell and weapon flags. Opposing weapon flags are not permitted (IE: Frost and fire).
12. A custom weapons average dam points will be equal to the players level.
13. Tattoes and Piercings are not allowed as customs. You can craft these.
14. Quivers can be requested, however, they can have only modifiers. Spells will not be allowed on them.
-****************************** Affects *******************************-
Shields - (fire shield, chill shield etc..) Leg and feet items only.
Resistances - Chest torso, leg and head items only, and only on Armor OBJ types.
For every + IRV added there must be a - IRV of equal value as well.
Spells that grant immunities or resistance are not permitted.
+ IRV to Weapons or Magic is not permitted.
Regenerations - Leg and Torso items only.
Protections - Leg and Shield items only.
Haste/Slow - Wrist, hands, arms, feet, or leg items only.
Vicegrip - Wrist, hands, arms items only.
Invisibility - Wrist, hands, arms items only.
Sneak/Hide - Ankle and feet items only.
Detections - Eyes and head items only.
Silent casting - Lips, neck, and face items only.
Augment hearing - Ear items only.
Many other spells have wear restrictions, but this is the short list of the most common. Affects that are on quest items, god-spells and infinite lights are not allowed. Resistances or spells for the custom item must be approved. Immunities are not allowed.