MASS_INVISIBILITY
Keywords:
MASS_INVISIBILITY, MASS-INVISIBILITY, MASS_INVIS
Category:
magic:spell
This mass invis spell will make the caster and all in his/her group vanish
from sight. Each group member becoming undetectable from normal vision or
even infravision.
Being invisible, that doesn't mean that you are silenced or your movements go unnoticed. Items dropped will suddenly become visible, and items picked up will appear to have vanished. Invisible characters will become visible once they are involved in combat, they will themselves to reappear, or the duration of the spell is over.
If you are affected by this spell, you can choose to go visible with the visible command.
RP Combat Information:
Spell Type: Buff
Attack Syntax: 1d20 [Check for Critical Failure]
Damage: N/A
Damage Type: N/A
Duration: 15 IRL minutes, view remarks.
Remarks: Successfully casting this spell will allow any number of targets within a 5ft of the caster to be rendered invisible.
An invisible creature is impossible to see without the aid of magic or a special sense.
Attacks against the invisible creature have disadvantage, and creature�s attacks have advantage.
The spell ends for a target that attacks or casts a spell.
For the purpose of hiding, the creature is heavily obscured. An invisible creature�s location can be detected by noise or any tracks it leaves. If you are invisible-both unseen and unheard-when you make an attack, you give away your location when the attack hits or misses.
Being invisible, that doesn't mean that you are silenced or your movements go unnoticed. Items dropped will suddenly become visible, and items picked up will appear to have vanished. Invisible characters will become visible once they are involved in combat, they will themselves to reappear, or the duration of the spell is over.
If you are affected by this spell, you can choose to go visible with the visible command.
RP Combat Information:
Spell Type: Buff
Attack Syntax: 1d20 [Check for Critical Failure]
Damage: N/A
Damage Type: N/A
Duration: 15 IRL minutes, view remarks.
Remarks: Successfully casting this spell will allow any number of targets within a 5ft of the caster to be rendered invisible.
An invisible creature is impossible to see without the aid of magic or a special sense.
Attacks against the invisible creature have disadvantage, and creature�s attacks have advantage.
The spell ends for a target that attacks or casts a spell.
For the purpose of hiding, the creature is heavily obscured. An invisible creature�s location can be detected by noise or any tracks it leaves. If you are invisible-both unseen and unheard-when you make an attack, you give away your location when the attack hits or misses.