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Help File for New Builders

Keywords: NEW_BUILDER, NEW-BUILDER
Becoming a builder and working on your first area/home can be a confusing thing if you've never had to do any building in the past. This help file was designed to help you get started. If you still have questions after reading, then you can ask on the builders channel ( bt ) and one of the builders online will more than likely be glad to assist. You have most likely been given a set of vnums to use in your building project. Vnums are 'virtual numbers'. They're numbers that are used to create the area file and how rooms, obj's, mob's, mprogs, are stored within it. If you've been given vnum 1000-1099 then you have 100 vnums to use for ' each' in the area. 100 vnums for rooms. 100 vnums for obj's. 100 vnums for mobs, and 100 vnums for mprogs. To start building you'll first need to go into build mode, you do this by typing mode build. This will allow you to open the editors that you will needto create rooms, obj's, mobs and mprogs. (Only rooms and obj's if you're a house builder) mode play will put you back into player mode. The four editors that you'll use in building are: redit - the room editor oedit - the object editor medit - the mob editor mpedit - the mob prog editor To create a new room, item, mob, or mprog, you would type the appropriate editor and then the word create followed by the vnum that is going to be used. Examples: If your vnums are 1000-1099 redit create 1000 or oedit create 1000 or medit create 1000 or mpedit create 1000 Depending on which it is that you want to create. Typing commands in any of the editors will pull up a list of commands that can be used in them. Refer to the help files for the appropriate editor to see an explanation of those commands and what they do. Refer to help file olc-commands and this will lead you to the right help file locations. You can also type helplist and pull up a list of files that have to do with that word or command if things begin to seem confusing, or you wish to know more. Example: helplist olc - will pull up all the olc related help files helplist mob - will pull up all the help files related to mobs and some mobprog files as well. Sadly, as with everything else, there are rules that must be followed while building. These are in place to maintain integrity and balance between the areas and to keep errors down that could cause problems down the road or cause the mud to crash. areacheck is the command used to check your area for any errors that may exist. areacheck all - will list all errors there may be in mobs, objs, and rooms. areacheck room - will show only the errors there may be in rooms. areacheck mob - will show only the errors there may be in mobs. areacheck obj - will show only the errors there may be in objs. Any errors that are listed must be fixed unless it is alerting staff of special notes, that may or may not be approved. Any other errors shown such as no values in cost, weight or materials, wrong flags in rooms, heal or mana rates in excessive amounts, over mod points, etc, will need to be tended to before the area will be approved for play. Builders are not permitted to make hero gear without approval. Relics are also never allowed to be made. When in doubt, ask. We're here to help!