TICKS
Keywords:
TICKS
Many of the game actions are based upon interval timers, including combat, most autonomous monster actions, hp/mana/move regeneration, spell duration, weather, and area resetting.
Of these timers, the hp/mana/move regeneration timer is popularly called the
'tick'. Ticks on this mud average 45 seconds of real time, but the actual
amount varies randomly from 30 seconds to 60 seconds.
Area resetting happens roughly every 3 minutes if no one is in the area; less
often (15 minutes) if some one is. Also note that objects lying on the
ground will not be regenerated if anyone is in the area when it resets.
IC time it not linked to the tick.