ACT
Keywords:
ACT, TRIGGER_ACT
Syntax: ACT <string>
The argument is a phrase, a text string. The trigger is activated
whenever the phrase is contained in the screen message. This is a most general trigger and applies to almost every event which happens in the mud, But the output of "say", "yell" and "emote" do not trigger this event.
You can use only one word or a whole phrase, but to use a whole
phrase you need enclose it between quotes (''), be sure to know how the message appears on the screen, to set this trigger and make the program work properly.
Examples:
ACT flees
When the message "...flees..." appears on the screen, the trigger
will be activated.
ACT 'has arrived'
When the message "...has arrived..." appears on the screen,
the trigger will be activated.