TRIGGERS
Keywords:
TRIGGERS
Triggers' Summary:
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TRIGGER ARGUMENT
ACT <string>..............to match in a message on screen
SPEECH <string>..............to match in dialogue (say, tell) to mobile
RANDOM <percent>.............chance to check from time to time
GREET <percent>.............chance to check if a visible char enters mobile's room
GRALL <percent>.............chance to check when any char enters the mobile's room
ENTRY <percent>.............chance to check when mobile moves to a new room
EXIT <direction number>....a visible char tries to exit the mobile's room
EXALL <direction number>....any char tries to exit the mobile's room
GIVE <object name or vnum>.to match when the object is given to mobile
BRIBE <integer>.............minimum amount of silver coins given to mobile
KILL <percent>.............chance to check when the mobile begins fighting
FIGHT <percent>.............chance to check at fight_pulse if mobile is fighting
HPCNT <percent>.............lower than mobile's hit/max_hit if mobile is fighting
DEATH <percent>.............chance to check after mobile has been slain
DELAY <percent>.............chance to check if the delay expires
SURR <percent>.............chance to activate when a char surrenders to mobile
REPOP <percent>.............chance to activate when the mobile is loaded on the room
ROOMDEATH <percent>.............chance to activate when something dies in the room
TICK <percent>.............chance to activate when the tick changes
HOUR <game hour>...........to match when the game hour changes
DIRENTRY <direction>...........activates when player enters room from direction
COMMAND <command>.............activates when command is entered
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SEE ALSO: TRIGGER_<TRIGGER NAME>
See Also
Mobhelp
Ifhelp
If Checks
Variables
Mob Asound
Mob Echo
Mob Oload
Mob Kill
Mob Flee
Mob Remove
Mob Junk
Mob Purge
Mob At
Mob Goto
Mob Transfer
Mob Force
Mob Cast
Mob Damage
Mob Delay
Mob Cancel
Mob Remember
Mob Forget
Mob Call
Mob Tgive
Mobprogram List
Mobile Programs
Triggers
Operators
Mpsyntax
Mp Building
Mpexamples
Mprog Character Variables
Mpcommands
Checkmoblog
Medit
Vnum
Trigger Hpcnt
Wimpy
Spells
Obj Type Token