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MOB_DELAY

Keywords: MOB_DELAY, MOB_CANCEL
Syntax: MOB DELAY MOB CANCEL The mob delay command sets the time in PULSE_MOBILE after which the mobile's delay trigger is activated. If the mobile has a program defined for delay trigger, the program is executed when the timer expires. The mob cancel resets the delay timer. For example, the mob is processing a program and in its code has the command: MOB DELAY 20 When this timer 20*PULSE_MOBILE expires the program will check the delay trigger: MOBPrograms for [ 5000]: Number Vnum Trigger Phrase ------ ---- ------- ------ [ 0] 3000 DELAY 20 If the percentage roll is lower than 20, the program 3000 will be executed. Examples: MOB DELAY 10 The mobile will look for a delay trigger after 10*PULSE_MOBILE. MOB CANCEL The mobile resets the delay timer.