MOB_OLOAD
Keywords:
MOB_OLOAD, MOB_MLOAD
Syntax:
MOB MLOAD [vnum]
MOB OLOAD [vnum] [level] {'room'/'wear'}
The mob mload command creates a mobile and places it in the same room
with the mobile, and the mob oload command loads the object into the inventory of the mobile which has the mobile program. Even if the item is non-takable, the mobile will receive it in the inventory. This lets a mobile distribute a quest item or load a key or something. The optional 3rd parameter can be specified; 'room' means to load the object to the room, 'wear' means to force the mobile to wear the object loaded (useful for equipping mobiles on the fly), but don't forget to include the [level], otherwise the 'room' or 'wear'will not work.
To transfer objects or mobiles to other rooms you can use the commands
mob transfer and mob otransfer too.
Examples:
MOB MLOAD 3031
This command will load the mobile which has the vnum 3031 in the same room of the mobile. To load mob on other places you can use the command MOB AT before the mob mload command.
MOB OLOAD 3021 5 wield
This command will load the object 3021 with level 5 and wield it.
MOB OLOAD 3010 5 room
This command will load the object 3021 with level 5 and left it on the room's ground. To load objects on another rooms you can use the command mob at before the mob oload command.
See Also
Mobhelp
Ifhelp
If Checks
Variables
Mob Asound
Mob Echo
Mob Oload
Mob Kill
Mob Flee
Mob Remove
Mob Junk
Mob Purge
Mob At
Mob Goto
Mob Transfer
Mob Force
Mob Cast
Mob Damage
Mob Delay
Mob Cancel
Mob Remember
Mob Forget
Mob Call
Mob Tgive
Mobprogram List
Mobile Programs
Triggers
Operators
Mpsyntax
Mp Building
Mpexamples
Mprog Character Variables
Mpcommands
Checkmoblog
Medit
Vnum