MOB_ASOUND
Keywords:
MOB_ASOUND, MOB_ZECHO, MOB_GECHO
Syntax:
MOB ASOUND [string]
MOB ZECHO [string]
MOB GECHO [string]
The command mob asound prints the text string to the rooms around the
mobile in the same manner as a death cry. Mob zecho prints the string to all players in the same area with the mobile. Mob gecho prints the string
to all players in the game.
We would like avoid the use of mob gecho in the game, it should only
be used in quests made by immortals.
Examples:
MOB ASOUND You hear a lovely music...
The message: "You hear a lovely music..." will be displayed in all the rooms around the mobile's room, but not in the mobile's room! If you want display a message in the same room as the mobile you should use the MOB ECHO too.
MOB ZECHO The earth trembles!
The message:" The earth trembles!" will be displayed in all the rooms of the area, try not abuse of this command, it should be only used when you are sure the whole area would be able to hear it!
MOB GECHO The sky turns dark!
The message: "The sky turns dark!" will be showed to all players in the mud, even if they can see the sky or not, this command should not be used, except by immortals for quests.
See Also
Mobhelp
Ifhelp
If Checks
Variables
Mob Asound
Mob Echo
Mob Oload
Mob Kill
Mob Flee
Mob Remove
Mob Junk
Mob Purge
Mob At
Mob Goto
Mob Transfer
Mob Force
Mob Cast
Mob Damage
Mob Delay
Mob Cancel
Mob Remember
Mob Forget
Mob Call
Mob Tgive
Mobprogram List
Mobile Programs
Triggers
Operators
Mpsyntax
Mp Building
Mpexamples
Mprog Character Variables
Mpcommands
Checkmoblog
Medit