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AUTOBALANCE4

Keywords: AUTOBALANCE4
Equip Normal 1 Alliance 2 Alliance level flag or flag and magic flag magic flag 0-10 0 0 1 11-20 1 1 2 21-30 2 3 4 31-40 3 4 5 41-50 4 5 6 51-60 5 6 7 61-70 6 7 8 71-80 7 8 9 81-90 8 9 10 91 9 10 11 Table 2: Max modifier based on items lev and alliance restrictions One Modifier Equals +1 attribute +2 hitpoints +20 mana +2 hitroll +2 damage -2 save -5 AC +40 movement bless flag Items for the face, ear, or ankle should have half the modifiers ordinarily given for that level eg. a normal level 42 earring should have no more than 2 modifiers. Items which have an affect should only have up to half the modifiers given for that level, in addition to the affect eg. a normal level 85 item which has the affect of detect_good should have no more than 4 additional modifiers.