AUTOBALANCE4
Keywords:
AUTOBALANCE4
Equip Normal 1 Alliance 2 Alliance
level flag or flag and
magic flag magic flag
0-10 0 0 1
11-20 1 1 2
21-30 2 3 4
31-40 3 4 5
41-50 4 5 6
51-60 5 6 7
61-70 6 7 8
71-80 7 8 9
81-90 8 9 10
91 9 10 11
Table 2: Max modifier based on items lev and alliance restrictions
One Modifier Equals
+1 attribute
+2 hitpoints
+20 mana
+2 hitroll
+2 damage
-2 save
-5 AC
+40 movement
bless flag
Items for the face, ear, or ankle should have half the modifiers ordinarily given for that level eg. a normal level 42 earring should have no more than 2 modifiers.
Items which have an affect should only have up to half the modifiers given for that level, in addition to the affect eg. a normal level 85 item which has the affect of detect_good should have no more than 4 additional modifiers.