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babystring

Keywords: BABYSTRING
Category: command
Syntax: babystring <name_of_object> <field> <string>
fields: name short long ed

Name : Example - babystring name newborn nearly bald newborn tiny horns
This sets the item's keywords, which are what you would type to target it. There should NOT be any color codes in this. A good idea would be to take words that are in the short descprition of the item along with the baby's name.

Short : Example - babystring short a nearly bald newborn with tiny horns
This will set what people see when you use this in an emote, wear or remove it, or if they look at you. It's a rule of thumb, when describing a person, something that would be acceptable for a character short.

Long : Example - babystring long a nearly bald newborn with tiny horns lays on the floor.
This should be what someone would see if they enter the room. You would want it to be something you would notice someone doing a glance, like sitting or resting does.

Extended : Example - babystring extended newborn This is a tiny newborn is barely old enough to has its eyes open. It's gender undeterminable by a single glance.
This sets the extended description of the item, giving you the ability tocreate extra detail for your item. You can set multiple extended descriptions if you chose to do so, but you would have to ensure to use a different keyword than the previously used one.