CAUSE_FEAR
Keywords:
CAUSE_FEAR, CAUSE-FEAR
Category:
magic:spell
Syntax: cast 'cause fear' <target>
This spell will cause the victim unimaginable fear. The luckless victim
will be unable to cast spells or prevent themselves from running widly about
the place for the duration of the spell. Victims of Cause Fear are pursued
by magical assilants which will drive the victim insane. It has even been reported at times that people have even been driven insane by the fear, for these poor souls the only hope is a swift thrust with a dagger to the heart, to end their torture for eternity.
REALMS: charm phantasm
RP Combat Information:
Spell Type: AoS
Attack Syntax: 1d20 + <SpellHitroll>
Damage: n/a
Damage Type: Fear
Automatic Hit / Saving Throw: Yes
Melee Spell: No
Remarks: [2 Rounds] <Spellcaster DC> (WILLPOWER) save to resist
being affected.
Disadvantage on ability checks and attack rolls while the source
of its fear is within the line of sight.
Cannot willingly move to a position where it would end a turn
closer to the source of its fear than where it started.
Critical Strike Mod: n/a
Note: Spell Casters DC Table
Level 1 - 25 DC 6
Level 26 - 50 DC 10
Level 51 - 75 DC 14
Level 76 - 100 DC 16