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DISORIENTATION

Keywords: DISORIENTATION
Category: magic:spell
Syntax:
cast 'disorientation' <target>

A mage commanding this spell can cause great confusion in the mind of whoever is unfortunate enough to have drawn his ire. The target of this spell will believe they have been transported to a different place without actually having moved.

REALMS: charm illusion

RP Combat Information:

Spell Type: Area of Sight (AoS)
Attack Syntax: 1d20 [To Ensure no Critical Failure]
Damage: n/a
Damage Type: Mental
Saving Throw: Willpower Save vs. Spellcaster DC
Melee Spell: No
Remarks: <Spellcaster DC> (WILLPOWER) save to resist affects. Movement speed halved, and targets hitroll suffers a -3 penalty

Spell Casters DC Table
Level 1 - 25 DC 6
Level 26 - 50 DC 10
Level 51 - 75 DC 14
Level 76 - 100 DC 16